***WARNING***
3 images towards the end of this post contain elements of nudity that may be offensive or inappropriate to sensitive readers or children. Please beware, but ALL the images are CGI RENDERS and are in the context of story telling only.

Some of you may remember that in 2006 I began a project called “THE SEVENTH IDOL”. It was primarily an attempt at an online comic but whilst in some ways it was successful, in many others, it wasn’t.

My plan was to create a rendered comic and associated websites etc, and in that way, I learned a lot about website construction, rendering with programs such as Daz 3D and Bryce, as well as becoming members of such online communities as DeviantART and this very site, WordPress.
A little backstory: I’ve been a budding writer since I was 16 and have generally written screen & teleplays, but that have dabbled in many other forms such as short stories, novels, poetry and comic books, and have considered giving songwriting a go to boot!
The 2006 comic had three issues, with the first effectively being a double, but its major flaw that it was too rooted in screenplay writing and plotting, and I could not get my head around the methods of telling the story through a comic, let alone the technical problems of learning new software such as Daz 3D and the highly complex Bryce. Now I’m sure some people would have something to say about Bryce being complicated but to me it was! But I managed to get a few good renders out of it so I was somewhat happy.
Some of the more obvious drawbacks at the time regarding my Daz 3D work, was the lack of skin textures and other details, aswell as costumes. I hope to showcase some of the improved models and sample clips from the presently abandoned animated version soon.
The comic was made up of several key elements and these were: -
- Background photographs, many of which were taken locally, in Manchester.
3D models and props rendered in Daz 3D
External environments rendered with Bryce 5 & 6 
Colouring and lighting using Photoshop & the now defunct Picture IT
After three issues and the resolution of the initial plotline, I put the project on hold and felt that I had learned a lot of the do’s and don’ts but never really got back into it as I had intended. Life, as it often does, got in the way.

I do very much hope to try this again with the knowledge that I had acquired over the years and was very keen to try animation, which I have tested but still have technical reasons as to why I can’t proceed right now. But here’s a taste of the original, which for all it’s faults, I must admit, I’m still proud of. Some of the imagery in this issue is in my opinion very good, but the pacing is way to slow and is too dialogue heavy.

Better luck next time…
There are more images available on Flickr & DeviantART.

Anyway, here is the first issue for old times sake…
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